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Searched refs:samplerCount (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/sksl/
DSkSLHCodeGenerator.cpp272 int samplerCount = 0; in writeConstructor() local
275 ++samplerCount; in writeConstructor()
291 if (samplerCount) { in writeConstructor()
292 this->writef(" this->setTextureSamplerCnt(%d);", samplerCount); in writeConstructor()
DSkSLCPPCodeGenerator.cpp246 int samplerCount = 0; in getSamplerHandle() local
249 return "args.fTexSamplers[" + to_string(samplerCount) + "]"; in getSamplerHandle()
252 ++samplerCount; in getSamplerHandle()
1045 int samplerCount = 0; in writeClone() local
1048 ++samplerCount; in writeClone()
1061 if (samplerCount) { in writeClone()
1062 this->writef(" this->setTextureSamplerCnt(%d);", samplerCount); in writeClone()
/external/skqp/src/sksl/
DSkSLHCodeGenerator.cpp268 int samplerCount = 0; in writeConstructor() local
271 ++samplerCount; in writeConstructor()
277 if (samplerCount) { in writeConstructor()
278 this->writef(" this->setTextureSamplerCnt(%d);", samplerCount); in writeConstructor()
DSkSLCPPCodeGenerator.cpp220 int samplerCount = 0; in getSamplerHandle() local
223 return "args.fTexSamplers[" + to_string(samplerCount) + "]"; in getSamplerHandle()
226 ++samplerCount; in getSamplerHandle()
1010 int samplerCount = 0; in writeClone() local
1013 ++samplerCount; in writeClone()
1019 if (samplerCount) { in writeClone()
1020 this->writef(" this->setTextureSamplerCnt(%d);", samplerCount); in writeClone()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3084 …int samplerCount = (samplerType == sw::SAMPLER_PIXEL) ? MAX_TEXTURE_IMAGE_UNITS : MAX_VERTEX_TEXTU… in applyTextures() local
3086 for(int samplerIndex = 0; samplerIndex < samplerCount; samplerIndex++) in applyTextures()