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Searched refs:samplerStateCaptured (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp180 if(samplerStateCaptured[sampler][state]) in Apply()
400 if(samplerStateCaptured[sampler][state]) in Capture()
718 samplerStateCaptured[sampler][state] = true; in setSamplerState()
839 samplerStateCaptured[sampler][state] = false; in clear()
973 samplerStateCaptured[index][state] = true; in captureSamplerState()
980 samplerStateCaptured[sampler][state] = true; in captureSamplerState()
DDirect3DStateBlock9.hpp139 bool samplerStateCaptured[16 + 4][D3DSAMP_DMAPOFFSET + 1]; member in D3D9::Direct3DStateBlock9