Searched refs:samplerStateCaptured (Results 1 – 2 of 2) sorted by relevance
180 if(samplerStateCaptured[sampler][state]) in Apply()400 if(samplerStateCaptured[sampler][state]) in Capture()718 samplerStateCaptured[sampler][state] = true; in setSamplerState()839 samplerStateCaptured[sampler][state] = false; in clear()973 samplerStateCaptured[index][state] = true; in captureSamplerState()980 samplerStateCaptured[sampler][state] = true; in captureSamplerState()
139 bool samplerStateCaptured[16 + 4][D3DSAMP_DMAPOFFSET + 1]; member in D3D9::Direct3DStateBlock9