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Searched refs:sampler_depth (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp728 static const glw::GLchar* const sampler_depth; member in glcts::TextureCubeMapArraySamplingTest
DesextcTextureCubeMapArraySampling.cpp163 const glw::GLchar* const TextureCubeMapArraySamplingTest::sampler_depth = "samplerCubeArrayShadow "; member in glcts::TextureCubeMapArraySamplingTest
2056 out_sampler_type = sampler_depth; in getColorType()