Searched refs:samplers_to_use_uniform_location (Results 1 – 1 of 1) sorted by relevance
236 GLint samplers_to_use_uniform_location; member6317 GLint samplers_to_use_uniform_location, GLint samplers_to_use);7038 objects_ptr->samplers_to_use_uniform_location, samplers_to_use)) in execute()7265 GLint channels_to_compare, GLint samplers_to_use_uniform_location, in setUniformValues() argument7274 channels_to_compare_uniform_location == -1 || samplers_to_use_uniform_location == -1) in setUniformValues()7290 gl.uniform1i(samplers_to_use_uniform_location, samplers_to_use); in setUniformValues()9030 &objects.samplers_to_use_uniform_location)) in prepareSupportForNonRenderableTexture()9556 GLint samplers_to_use_uniform_location = -1; in getUniformLocations() local9557 samplers_to_use_uniform_location = gl.getUniformLocation(program_object_id, "samplers_to_use"); in getUniformLocations()9558 if (samplers_to_use_uniform_location == -1) in getUniformLocations()[all …]