Searched refs:save_UniformMatrix3fvARB (Results 1 – 1 of 1) sorted by relevance
6759 save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, in save_UniformMatrix3fvARB() function9916 SET_UniformMatrix3fv(table, save_UniformMatrix3fvARB); in _mesa_initialize_save_table()