Searched refs:sb_disasm (Results 1 – 2 of 2) sorted by relevance
2560 unsigned sb_disasm = !no_sb || (rctx->screen->b.debug_flags & DBG_SB_DISASM); in r600_create_vertex_fetch_shader() local2666 if (!sb_disasm) { in r600_create_vertex_fetch_shader()
168 unsigned sb_disasm = use_sb || (rctx->screen->b.debug_flags & DBG_SB_DISASM); in r600_pipe_shader_create() local210 if (dump && !sb_disasm) { in r600_pipe_shader_create()214 } else if ((dump && sb_disasm) || use_sb) { in r600_pipe_shader_create()