Searched refs:sbr_noise_bands (Results 1 – 4 of 4) sorted by relevance
136 INT sbr_noise_bands; member
521 config->sbr_noise_bands = sbrTuningTable[idx].numNoiseBands; in FDKsbrEnc_AdjustSbrSettings()695 config->sbr_noise_bands = SBR_NOISE_BANDS_DEFAULT; in FDKsbrEnc_InitializeSbrDefaults()865 sbrHeaderData->sbr_noise_bands; in resetEnvChannel()1388 sbrHeaderData->sbr_noise_bands, params->noiseFloorOffset, in initEnvChannel()1756 hSbrElement->sbrHeaderData.sbr_noise_bands = params->sbr_noise_bands; in FDKsbrEnc_EnvInit()1761 (params->sbr_noise_bands != SBR_NOISE_BANDS_DEFAULT)) { in FDKsbrEnc_EnvInit()
329 payloadBits += FDKwriteBits(hBitStream, sbrHeaderData->sbr_noise_bands, in encodeSbrHeaderData()
230 INT sbr_noise_bands; /*!< Number of noise bands. */ member