Home
last modified time | relevance | path

Searched refs:scanLoc (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/preprocessor/
DTokenizer.l83 pp::Input::Location* scanLoc = &yyextra->scanLoc; \
84 while ((scanLoc->sIndex < input->count()) && \
85 (scanLoc->cIndex >= input->length(scanLoc->sIndex))) \
87 scanLoc->cIndex -= input->length(scanLoc->sIndex++); \
92 scanLoc->cIndex += yyleng; \
282 pp::Input::Location* scanLoc = &yyextra->scanLoc;
284 if (scanLoc->sIndex != sIndexMax)
288 scanLoc->sIndex = sIndexMax; scanLoc->cIndex = 0;
DTokenizer.cpp956 pp::Input::Location* scanLoc = &yyextra->scanLoc; \
957 while ((scanLoc->sIndex < input->count()) && \
958 (scanLoc->cIndex >= input->length(scanLoc->sIndex))) \
960 scanLoc->cIndex -= input->length(scanLoc->sIndex++); \
965 scanLoc->cIndex += yyleng; \
1685 pp::Input::Location* scanLoc = &yyextra->scanLoc;
1687 if (scanLoc->sIndex != sIndexMax)
1691 scanLoc->sIndex = sIndexMax; scanLoc->cIndex = 0;
DTokenizer.h38 Input::Location scanLoc; member