Searched refs:scissorWidth (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 116 mState.scissorWidth = 0; in Context() 281 mState.scissorWidth = surface ? surface->getWidth() : 0; in makeCurrent() 696 mState.scissorWidth = width; in setScissorParams() 2046 params[2] = mState.scissorWidth; in getIntegerv() 2712 …sw::Rect scissor = { mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mSta… in applyScissor() 3480 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearColorBuffer() 3523 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearDepthBuffer() 3551 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearStencilBuffer() 4098 …sw::Rect scissorRect(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mSta… in blitFramebuffer()
|
D | Context.h | 396 GLsizei scissorWidth; member
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 103 mState.scissorWidth = 0; in Context() 300 mState.scissorWidth = surface ? surface->getWidth() : 0; in makeCurrent() 835 mState.scissorWidth = width; in setScissorParams() 1323 params[2] = mState.scissorWidth; in getIntegerv() 1766 …sw::Rect scissor = {mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mStat… in applyRenderTarget()
|
D | Context.h | 269 GLsizei scissorWidth; member
|