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Searched refs:scissorX (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/glshared/
DglsInteractionTestUtil.cpp164 int scissorX = rnd.getInt(-maxScissorOutOfBounds, targetWidth+maxScissorOutOfBounds-scissorW); in computeRandomRenderState() local
167 state.scissorRectangle = rr::WindowRectangle(scissorX, scissorY, scissorW, scissorH); in computeRandomRenderState()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp114 mState.scissorX = 0; in Context()
279 mState.scissorX = 0; in makeCurrent()
694 mState.scissorX = x; in setScissorParams()
2044 params[0] = mState.scissorX; in getIntegerv()
2712 …sw::Rect scissor = { mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mSta… in applyScissor()
3480 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearColorBuffer()
3523 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearDepthBuffer()
3551 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearStencilBuffer()
4098 …sw::Rect scissorRect(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mSta… in blitFramebuffer()
DContext.h394 GLint scissorX; member
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp101 mState.scissorX = 0; in Context()
298 mState.scissorX = 0; in makeCurrent()
833 mState.scissorX = x; in setScissorParams()
1321 params[0] = mState.scissorX; in getIntegerv()
1766 …sw::Rect scissor = {mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mStat… in applyRenderTarget()
DContext.h267 GLint scissorX; member
/external/deqp/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp4433 const int scissorX = (m_fullscreenScissor) ? (0) : rnd.getInt(0, renderTargetSize.x()-1); in renderTo() local
4435 …rW = (m_fullscreenScissor) ? (renderTargetSize.x()) : rnd.getInt(0, renderTargetSize.x()-scissorX); in renderTo()
4438 gl.scissor(scissorX, scissorY, scissorW, scissorH); in renderTo()