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Searched refs:scissorY (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/glshared/
DglsInteractionTestUtil.cpp165 int scissorY = rnd.getInt(-maxScissorOutOfBounds, targetHeight+maxScissorOutOfBounds-scissorH); in computeRandomRenderState() local
167 state.scissorRectangle = rr::WindowRectangle(scissorX, scissorY, scissorW, scissorH); in computeRandomRenderState()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp115 mState.scissorY = 0; in Context()
280 mState.scissorY = 0; in makeCurrent()
695 mState.scissorY = y; in setScissorParams()
2045 params[1] = mState.scissorY; in getIntegerv()
2712 …w::Rect scissor = { mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mStat… in applyScissor()
3480 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearColorBuffer()
3523 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearDepthBuffer()
3551 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearStencilBuffer()
4098 …w::Rect scissorRect(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mStat… in blitFramebuffer()
DContext.h395 GLint scissorY; member
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp102 mState.scissorY = 0; in Context()
299 mState.scissorY = 0; in makeCurrent()
834 mState.scissorY = y; in setScissorParams()
1322 params[1] = mState.scissorY; in getIntegerv()
1766 …sw::Rect scissor = {mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mStat… in applyRenderTarget()
DContext.h268 GLint scissorY; member
/external/deqp/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp4434 const int scissorY = (m_fullscreenScissor) ? (0) : rnd.getInt(0, renderTargetSize.y()-1); in renderTo() local
4436 …rH = (m_fullscreenScissor) ? (renderTargetSize.y()) : rnd.getInt(0, renderTargetSize.y()-scissorY); in renderTo()
4438 gl.scissor(scissorX, scissorY, scissorW, scissorH); in renderTo()