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Searched refs:scissorsTileAligned (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Drasterizer.cpp156 …RAGE_NONE, EdgeValToEdgeState(ALL_EDGES_VALID), (pDC->pState->state.scissorsTileAligned == false)); in RasterizeLine()
366 …RAGE_NONE, EdgeValToEdgeState(ALL_EDGES_VALID), (pDC->pState->state.scissorsTileAligned == false)); in RasterizeTriPoint()
Dcontext.h283 bool scissorsTileAligned; in OSALIGNLINE() local
Dapi.cpp786 pState->scissorsTileAligned = true; in SetupMacroTileScissors()
817 pState->scissorsTileAligned &= tileAligned; in SetupMacroTileScissors()
Dbinner.cpp830 ….psState.inputCoverage, EdgeValToEdgeState(ALL_EDGES_VALID), (state.scissorsTileAligned == false)); in BinTrianglesImpl()
1055 …te.psState.inputCoverage, EdgeValToEdgeState(triEdgeEnable), (state.scissorsTileAligned == false)); in BinTrianglesImpl()