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Searched refs:scratch_buff (Results 1 – 3 of 3) sorted by relevance

/external/libxaac/decoder/
Dixheaacd_sbr_dec.h86 FLOAT32 scratch_buff[320]; member
194 FLOAT32 *scratch_buff, FLOAT32 *env_out);
Dixheaacd_esbr_envcal.c76 FLOAT32 *scratch_buff, FLOAT32 *env_out) { in ixheaacd_sbr_env_calc() argument
100 FLOAT32 *nrg_tone = scratch_buff; in ixheaacd_sbr_env_calc()
101 FLOAT32 *noise_level = scratch_buff + 64; in ixheaacd_sbr_env_calc()
102 FLOAT32 *nrg_est = scratch_buff + 128; in ixheaacd_sbr_env_calc()
103 FLOAT32 *nrg_ref = scratch_buff + 192; in ixheaacd_sbr_env_calc()
104 FLOAT32 *nrg_gain = scratch_buff + 256; in ixheaacd_sbr_env_calc()
Dixheaacd_sbr_dec.c775 ptr_sbr_dec->scratch_buff, pvc_dec_out_buf); in ixheaacd_sbr_dec()
1223 ptr_sbr_dec->scratch_buff, NULL); in ixheaacd_sbr_dec_from_mps()