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Searched refs:screenSizeRadius (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameObjectFactory.java195 final float screenSizeRadius = (float)Math.sqrt(halfHeight2 + halfWidth2); in GameObjectFactory() local
196 mTightActivationRadius = screenSizeRadius + 128.0f; in GameObjectFactory()
197 mNormalActivationRadius = screenSizeRadius * 1.25f; in GameObjectFactory()
198 mWideActivationRadius = screenSizeRadius * 2.0f; in GameObjectFactory()