Searched refs:seed10 (Results 1 – 1 of 1) sorted by relevance
1361 deUint8 seed10 = (deUint8)((rnum >> 22) & 0xf); in computeTexelPartition() local1374 seed10 = (deUint8)(seed10 * seed10); in computeTexelPartition()1393 seed10 = (deUint8)(seed10 >> sh3); in computeTexelPartition()1400 const int d = numPartitions >= 4 ? 0x3f & (seed7*x + seed8*y + seed10*z + (rnum >> 2)) : 0; in computeTexelPartition()