Searched refs:selectedFunction (Results 1 – 1 of 1) sorted by relevance
1536 const SubroutineFunction& selectedFunction = subroutineUniform.getSelectedFunction(arrayElem); in setSubroutineUniform() local1539 if (selectedFunction.index.isImplicit(std::vector<GLenum>(1, stage))) in setSubroutineUniform()1541 index = glGetSubroutineIndex(program.name, stage, selectedFunction.getName().c_str()); in setSubroutineUniform()1545 index = selectedFunction.index.val; in setSubroutineUniform()