/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_tgsi_decl_sm30.c | 40 struct tgsi_declaration_semantic semantic, in translate_vs_ps_semantic() argument 44 switch (semantic.Name) { in translate_vs_ps_semantic() 46 *idx = semantic.Index; in translate_vs_ps_semantic() 50 *idx = semantic.Index; in translate_vs_ps_semantic() 54 *idx = semantic.Index + 2; /* sharing with COLOR */ in translate_vs_ps_semantic() 59 assert(semantic.Index == 0); in translate_vs_ps_semantic() 63 *idx = semantic.Index; in translate_vs_ps_semantic() 68 semantic.Index); in translate_vs_ps_semantic() 72 *idx = semantic.Index; in translate_vs_ps_semantic() 179 struct tgsi_declaration_semantic semantic, in ps30_input() argument [all …]
|
/external/mesa3d/src/gallium/state_trackers/clover/core/ |
D | module.hpp | 74 enum semantic { enum 85 enum semantic semantic = general) : in argument() 88 ext_type(ext_type), semantic(semantic) { } in argument() 93 ext_type(zero_ext), semantic(general) { } in argument() 97 ext_type(zero_ext), semantic(general) { } in argument() 104 semantic semantic; member
|
/external/swiftshader/src/Renderer/ |
D | SetupProcessor.cpp | 132 …const Shader::Semantic& semantic = context->pixelShader->getInput(interpolant, component - project… in update() local 134 if(semantic.active()) in update() 139 if(semantic == context->vertexShader->getOutput(i, component - project)) in update() 148 switch(semantic.usage) in update() 151 case Shader::USAGE_COLOR: flat = semantic.flat || flatShading; break; in update() 166 const Shader::Semantic& semantic = context->pixelShader->getInput(interpolant, component); in update() local 168 switch(semantic.usage) in update() 173 state.gradient[interpolant][component].attribute = T0 + semantic.index; in update() 174 state.gradient[interpolant][component].flat = semantic.flat || (point && !sprite); in update() 177 state.gradient[interpolant][component].attribute = C0 + semantic.index; in update() [all …]
|
/external/v8/src/ |
D | machine-type.h | 63 MachineSemantic semantic) in MachineType() argument 64 : representation_(representation), semantic_(semantic) {} in MachineType() 68 semantic() == other.semantic(); 78 constexpr MachineSemantic semantic() const { return semantic_; } in semantic() function 85 return semantic() == MachineSemantic::kInt32 || in IsSigned() 86 semantic() == MachineSemantic::kInt64; in IsSigned() 89 return semantic() == MachineSemantic::kUint32 || in IsUnsigned() 90 semantic() == MachineSemantic::kUint64; in IsUnsigned() 245 static_cast<size_t>(type.semantic()) * 16; in hash_value()
|
D | machine-type.cc | 84 return os << type.semantic(); in operator <<() 85 } else if (type.semantic() == MachineSemantic::kNone) { in operator <<() 88 return os << type.representation() << "|" << type.semantic(); in operator <<()
|
/external/swiftshader/src/Device/ |
D | SetupProcessor.cpp | 114 const Shader::Semantic& semantic = context->pixelShader->getInput(interpolant, component); in update() local 116 if(semantic.active()) in update() 121 if(semantic == context->vertexShader->getOutput(i, component)) in update() 130 switch(semantic.usage) in update() 133 case Shader::USAGE_COLOR: flat = semantic.flat || point; break; in update()
|
/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_bitmap_shader.c | 59 unsigned i, semantic; in transform_instr() local 75 semantic = ctx->use_texcoord ? TGSI_SEMANTIC_TEXCOORD : in transform_instr() 78 if (ctx->info.input_semantic_name[i] == semantic && in transform_instr() 88 semantic, 0, TGSI_INTERPOLATE_PERSPECTIVE); in transform_instr()
|
/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_emulate.c | 121 unsigned semantic; in transform_instr() local 127 semantic = in transform_instr() 130 if (semantic == TGSI_SEMANTIC_COLOR || in transform_instr() 131 semantic == TGSI_SEMANTIC_BCOLOR) in transform_instr()
|
/external/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_compiler.c | 104 struct tgsi_declaration_semantic semantic; /* TGSI semantic */ member 576 file->reg[idx].semantic = decl->Semantic; in etna_compile_pass_check_usage() 631 if (reg->active && reg->semantic.Name == TGSI_SEMANTIC_POSITION) in assign_special_inputs() 1876 if (reg->semantic.Name == name && reg->semantic.Index == index) in find_decl_by_semantic() 2053 if (!reg->active || reg->semantic.Name == TGSI_SEMANTIC_POSITION) in permute_ps_inputs() 2081 sf->reg[sf->num_reg].semantic = reg->semantic; in fill_in_ps_inputs() 2106 switch (reg->semantic.Name) { in fill_in_ps_outputs() 2135 sf->reg[sf->num_reg].semantic = reg->semantic; in fill_in_vs_inputs() 2161 sobj->output_per_semantic[sobj->outfile.reg[idx].semantic.Name] in build_output_index() 2162 [sobj->outfile.reg[idx].semantic.Index] = in build_output_index() [all …]
|
/external/tensorflow/tensorflow/ |
D | version_check.bzl | 4 """Extracts the semantic version number from a version string 7 bazel_version: the version string that begins with the semantic version 11 The semantic version string, like "1.2.3".
|
/external/u-boot/doc/ |
D | README.coccinelle | 17 The semantic patches included in the kernel use features and options 78 Note that not all semantic patches implement all modes. For easy use 92 To make a report for every semantic patch, run the following command:: 101 The coccicheck target applies every semantic patch available in the 104 For each semantic patch, a commit message is proposed. It gives a 105 description of the problem being checked by the semantic patch, and 137 Using Coccinelle with a single semantic patch 141 semantic patch. In that case, the variable must be initialized with 142 the name of the semantic patch to apply. 173 about semantic patches displayed, and no commit message proposed. [all …]
|
/external/swiftshader/src/Pipeline/ |
D | VertexShader.hpp | 35 …void setInput(int inputIdx, const Semantic& semantic, SpirvShader::AttribType attribType = SpirvSh… 36 void setOutput(int outputIdx, int nbComponents, const Semantic& semantic);
|
D | VertexShader.cpp | 160 …void VertexShader::setInput(int inputIdx, const sw::Shader::Semantic& semantic, SpirvShader::Attri… in setInput() argument 162 input[inputIdx] = semantic; in setInput() 166 void VertexShader::setOutput(int outputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setOutput() argument 170 output[outputIdx][i] = semantic; in setOutput()
|
D | Shader.hpp | 592 bool operator==(const Semantic &semantic) const in operator ==() 594 return usage == semantic.usage && index == semantic.index; in operator ==()
|
/external/swiftshader/src/Shader/ |
D | VertexShader.hpp | 43 void setInput(int inputIdx, const Semantic& semantic, AttribType attribType = ATTRIBTYPE_FLOAT); 44 void setOutput(int outputIdx, int nbComponents, const Semantic& semantic);
|
D | VertexShader.cpp | 160 void VertexShader::setInput(int inputIdx, const sw::Shader::Semantic& semantic, AttribType aType) in setInput() argument 162 input[inputIdx] = semantic; in setInput() 166 void VertexShader::setOutput(int outputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setOutput() argument 170 output[outputIdx][i] = semantic; in setOutput()
|
D | Shader.hpp | 593 bool operator==(const Semantic &semantic) const in operator ==() 595 return usage == semantic.usage && index == semantic.index; in operator ==()
|
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTPFXParser.cpp | 2268 bool CPVRTPFXParser::ParseSemantic(SPVRTPFXParserSemantic &semantic, const int nStartLine, CPVRTStr… in ParseSemantic() argument 2272 semantic.pszName = 0; in ParseSemantic() 2273 semantic.pszValue = 0; in ParseSemantic() 2274 semantic.sDefaultValue.eType = eDataTypeNone; in ParseSemantic() 2275 semantic.nIdx = 0; in ParseSemantic() 2283 semantic.pszName = (char*)malloc((strlen(str)+1) * sizeof(char)); in ParseSemantic() 2284 strcpy(semantic.pszName, str); in ParseSemantic() 2291 FREE(semantic.pszName); in ParseSemantic() 2317 FREE(semantic.pszName); in ParseSemantic() 2325 semantic.nIdx = 0; in ParseSemantic() [all …]
|
/external/tensorflow/tensorflow/lite/g3doc/models/segmentation/ |
D | overview.md | 7 _DeepLab_ is a state-of-art deep learning model for semantic image segmentation, 8 where the goal is to assign semantic labels (e.g. person, dog, cat) to every 40 …<li><a href="https://ai.googleblog.com/2018/03/semantic-image-segmentation-with.html">Semantic Ima…
|
/external/clang/docs/ |
D | InternalsManual.rst | 584 tokens represent semantic information and are produced by the parser, replacing 632 don't contain any semantic information about the lexed value. For example, if 649 semantic information found by the parser. For example, if "``foo``" is found 654 reparse does not need to redo semantic analysis to determine whether a token 820 Typedefs in C make semantic analysis a bit more complex than it would be without 864 with this: first, various semantic checks need to make judgements about the 1071 semantics. The two views are kept synchronized by semantic analysis while 1141 declarations of "``g``". Clients that perform semantic analysis on a program 1152 declaration context, and a *semantic* context, which corresponds to the 1154 ``Decl::getLexicalDeclContext`` while the semantic context is accessible via [all …]
|
/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
D | svga_shader_dump.c | 595 dump_semantic(dcl.u.semantic.usage, in svga_shader_dump() 596 dcl.u.semantic.usage_index); in svga_shader_dump() 601 dump_semantic(dcl.u.semantic.usage, in svga_shader_dump() 602 dcl.u.semantic.usage_index); in svga_shader_dump()
|
/external/deqp-deps/glslang/Test/ |
D | hlsl.clipdistance-8.frag | 3 float3 clip0 : SV_ClipDistance0; // multiple semantic IDs, vec3+float (pack)
|
D | hlsl.clipdistance-6.frag | 3 …float4 clip0 : SV_ClipDistance0; // multiple semantic IDs, two vec4s (no extra pac…
|
D | hlsl.clipdistance-7.frag | 3 float3 clip0 : SV_ClipDistance0; // multiple semantic IDs, vec3+vec4 (skip)
|
D | hlsl.clipdistance-8.vert | 3 float3 clip0 : SV_ClipDistance0; // multiple semantic IDs, vec3+float (pack)
|