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Searched refs:semantic (Results 1 – 25 of 261) sorted by relevance

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/external/mesa3d/src/gallium/drivers/svga/
Dsvga_tgsi_decl_sm30.c40 struct tgsi_declaration_semantic semantic, in translate_vs_ps_semantic() argument
44 switch (semantic.Name) { in translate_vs_ps_semantic()
46 *idx = semantic.Index; in translate_vs_ps_semantic()
50 *idx = semantic.Index; in translate_vs_ps_semantic()
54 *idx = semantic.Index + 2; /* sharing with COLOR */ in translate_vs_ps_semantic()
59 assert(semantic.Index == 0); in translate_vs_ps_semantic()
63 *idx = semantic.Index; in translate_vs_ps_semantic()
68 semantic.Index); in translate_vs_ps_semantic()
72 *idx = semantic.Index; in translate_vs_ps_semantic()
179 struct tgsi_declaration_semantic semantic, in ps30_input() argument
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/external/mesa3d/src/gallium/state_trackers/clover/core/
Dmodule.hpp74 enum semantic { enum
85 enum semantic semantic = general) : in argument()
88 ext_type(ext_type), semantic(semantic) { } in argument()
93 ext_type(zero_ext), semantic(general) { } in argument()
97 ext_type(zero_ext), semantic(general) { } in argument()
104 semantic semantic; member
/external/swiftshader/src/Renderer/
DSetupProcessor.cpp132 …const Shader::Semantic& semantic = context->pixelShader->getInput(interpolant, component - project… in update() local
134 if(semantic.active()) in update()
139 if(semantic == context->vertexShader->getOutput(i, component - project)) in update()
148 switch(semantic.usage) in update()
151 case Shader::USAGE_COLOR: flat = semantic.flat || flatShading; break; in update()
166 const Shader::Semantic& semantic = context->pixelShader->getInput(interpolant, component); in update() local
168 switch(semantic.usage) in update()
173 state.gradient[interpolant][component].attribute = T0 + semantic.index; in update()
174 state.gradient[interpolant][component].flat = semantic.flat || (point && !sprite); in update()
177 state.gradient[interpolant][component].attribute = C0 + semantic.index; in update()
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/external/v8/src/
Dmachine-type.h63 MachineSemantic semantic) in MachineType() argument
64 : representation_(representation), semantic_(semantic) {} in MachineType()
68 semantic() == other.semantic();
78 constexpr MachineSemantic semantic() const { return semantic_; } in semantic() function
85 return semantic() == MachineSemantic::kInt32 || in IsSigned()
86 semantic() == MachineSemantic::kInt64; in IsSigned()
89 return semantic() == MachineSemantic::kUint32 || in IsUnsigned()
90 semantic() == MachineSemantic::kUint64; in IsUnsigned()
245 static_cast<size_t>(type.semantic()) * 16; in hash_value()
Dmachine-type.cc84 return os << type.semantic(); in operator <<()
85 } else if (type.semantic() == MachineSemantic::kNone) { in operator <<()
88 return os << type.representation() << "|" << type.semantic(); in operator <<()
/external/swiftshader/src/Device/
DSetupProcessor.cpp114 const Shader::Semantic& semantic = context->pixelShader->getInput(interpolant, component); in update() local
116 if(semantic.active()) in update()
121 if(semantic == context->vertexShader->getOutput(i, component)) in update()
130 switch(semantic.usage) in update()
133 case Shader::USAGE_COLOR: flat = semantic.flat || point; break; in update()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_bitmap_shader.c59 unsigned i, semantic; in transform_instr() local
75 semantic = ctx->use_texcoord ? TGSI_SEMANTIC_TEXCOORD : in transform_instr()
78 if (ctx->info.input_semantic_name[i] == semantic && in transform_instr()
88 semantic, 0, TGSI_INTERPOLATE_PERSPECTIVE); in transform_instr()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_emulate.c121 unsigned semantic; in transform_instr() local
127 semantic = in transform_instr()
130 if (semantic == TGSI_SEMANTIC_COLOR || in transform_instr()
131 semantic == TGSI_SEMANTIC_BCOLOR) in transform_instr()
/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_compiler.c104 struct tgsi_declaration_semantic semantic; /* TGSI semantic */ member
576 file->reg[idx].semantic = decl->Semantic; in etna_compile_pass_check_usage()
631 if (reg->active && reg->semantic.Name == TGSI_SEMANTIC_POSITION) in assign_special_inputs()
1876 if (reg->semantic.Name == name && reg->semantic.Index == index) in find_decl_by_semantic()
2053 if (!reg->active || reg->semantic.Name == TGSI_SEMANTIC_POSITION) in permute_ps_inputs()
2081 sf->reg[sf->num_reg].semantic = reg->semantic; in fill_in_ps_inputs()
2106 switch (reg->semantic.Name) { in fill_in_ps_outputs()
2135 sf->reg[sf->num_reg].semantic = reg->semantic; in fill_in_vs_inputs()
2161 sobj->output_per_semantic[sobj->outfile.reg[idx].semantic.Name] in build_output_index()
2162 [sobj->outfile.reg[idx].semantic.Index] = in build_output_index()
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/external/tensorflow/tensorflow/
Dversion_check.bzl4 """Extracts the semantic version number from a version string
7 bazel_version: the version string that begins with the semantic version
11 The semantic version string, like "1.2.3".
/external/u-boot/doc/
DREADME.coccinelle17 The semantic patches included in the kernel use features and options
78 Note that not all semantic patches implement all modes. For easy use
92 To make a report for every semantic patch, run the following command::
101 The coccicheck target applies every semantic patch available in the
104 For each semantic patch, a commit message is proposed. It gives a
105 description of the problem being checked by the semantic patch, and
137 Using Coccinelle with a single semantic patch
141 semantic patch. In that case, the variable must be initialized with
142 the name of the semantic patch to apply.
173 about semantic patches displayed, and no commit message proposed.
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/external/swiftshader/src/Pipeline/
DVertexShader.hpp35 …void setInput(int inputIdx, const Semantic& semantic, SpirvShader::AttribType attribType = SpirvSh…
36 void setOutput(int outputIdx, int nbComponents, const Semantic& semantic);
DVertexShader.cpp160 …void VertexShader::setInput(int inputIdx, const sw::Shader::Semantic& semantic, SpirvShader::Attri… in setInput() argument
162 input[inputIdx] = semantic; in setInput()
166 void VertexShader::setOutput(int outputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setOutput() argument
170 output[outputIdx][i] = semantic; in setOutput()
DShader.hpp592 bool operator==(const Semantic &semantic) const in operator ==()
594 return usage == semantic.usage && index == semantic.index; in operator ==()
/external/swiftshader/src/Shader/
DVertexShader.hpp43 void setInput(int inputIdx, const Semantic& semantic, AttribType attribType = ATTRIBTYPE_FLOAT);
44 void setOutput(int outputIdx, int nbComponents, const Semantic& semantic);
DVertexShader.cpp160 void VertexShader::setInput(int inputIdx, const sw::Shader::Semantic& semantic, AttribType aType) in setInput() argument
162 input[inputIdx] = semantic; in setInput()
166 void VertexShader::setOutput(int outputIdx, int nbComponents, const sw::Shader::Semantic& semantic) in setOutput() argument
170 output[outputIdx][i] = semantic; in setOutput()
DShader.hpp593 bool operator==(const Semantic &semantic) const in operator ==()
595 return usage == semantic.usage && index == semantic.index; in operator ==()
/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPFXParser.cpp2268 bool CPVRTPFXParser::ParseSemantic(SPVRTPFXParserSemantic &semantic, const int nStartLine, CPVRTStr… in ParseSemantic() argument
2272 semantic.pszName = 0; in ParseSemantic()
2273 semantic.pszValue = 0; in ParseSemantic()
2274 semantic.sDefaultValue.eType = eDataTypeNone; in ParseSemantic()
2275 semantic.nIdx = 0; in ParseSemantic()
2283 semantic.pszName = (char*)malloc((strlen(str)+1) * sizeof(char)); in ParseSemantic()
2284 strcpy(semantic.pszName, str); in ParseSemantic()
2291 FREE(semantic.pszName); in ParseSemantic()
2317 FREE(semantic.pszName); in ParseSemantic()
2325 semantic.nIdx = 0; in ParseSemantic()
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/external/tensorflow/tensorflow/lite/g3doc/models/segmentation/
Doverview.md7 _DeepLab_ is a state-of-art deep learning model for semantic image segmentation,
8 where the goal is to assign semantic labels (e.g. person, dog, cat) to every
40 …<li><a href="https://ai.googleblog.com/2018/03/semantic-image-segmentation-with.html">Semantic Ima…
/external/clang/docs/
DInternalsManual.rst584 tokens represent semantic information and are produced by the parser, replacing
632 don't contain any semantic information about the lexed value. For example, if
649 semantic information found by the parser. For example, if "``foo``" is found
654 reparse does not need to redo semantic analysis to determine whether a token
820 Typedefs in C make semantic analysis a bit more complex than it would be without
864 with this: first, various semantic checks need to make judgements about the
1071 semantics. The two views are kept synchronized by semantic analysis while
1141 declarations of "``g``". Clients that perform semantic analysis on a program
1152 declaration context, and a *semantic* context, which corresponds to the
1154 ``Decl::getLexicalDeclContext`` while the semantic context is accessible via
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/external/mesa3d/src/gallium/drivers/svga/svgadump/
Dsvga_shader_dump.c595 dump_semantic(dcl.u.semantic.usage, in svga_shader_dump()
596 dcl.u.semantic.usage_index); in svga_shader_dump()
601 dump_semantic(dcl.u.semantic.usage, in svga_shader_dump()
602 dcl.u.semantic.usage_index); in svga_shader_dump()
/external/deqp-deps/glslang/Test/
Dhlsl.clipdistance-8.frag3 float3 clip0 : SV_ClipDistance0; // multiple semantic IDs, vec3+float (pack)
Dhlsl.clipdistance-6.frag3 …float4 clip0 : SV_ClipDistance0; // multiple semantic IDs, two vec4s (no extra pac…
Dhlsl.clipdistance-7.frag3 float3 clip0 : SV_ClipDistance0; // multiple semantic IDs, vec3+vec4 (skip)
Dhlsl.clipdistance-8.vert3 float3 clip0 : SV_ClipDistance0; // multiple semantic IDs, vec3+float (pack)

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