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Searched refs:semantic_idx (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_shader.cpp633 ubyte semantic_idx = info->input_semantic_index[slot]; in CompileGS() local
635 unsigned vs_slot = locate_linkage(semantic_name, semantic_idx, &ctx->vs->info.base); in CompileGS()
1128 ubyte semantic_idx = swr_fs->info.base.input_semantic_index[attrib]; in CompileFS() local
1157 locate_linkage(semantic_name, semantic_idx, pPrevShader) - 1; in CompileFS()
1166 key.sprite_coord_enable & (1 << semantic_idx)) { in CompileFS()
1193 TGSI_SEMANTIC_BCOLOR, semantic_idx, pPrevShader) - 1; in CompileFS()
/external/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dfd2_compiler.c102 semantic_idx(struct tgsi_declaration_semantic *semantic) in semantic_idx() function
168 semantic_idx(&decl->Semantic); in compile_init()
203 semantic_idx(&decl->Semantic); in compile_init()