Searched refs:setAcceleration (Results 1 – 4 of 4) sorted by relevance
188 public final void setAcceleration(Vector2 acceleration) { in setAcceleration() method in GameObject
207 public final void setAcceleration(float accceleration) { in setAcceleration() method in GhostComponent
122 parentObject.setAcceleration(Vector2.ZERO); in update()
1263 ghost.setAcceleration(1000.0f);3854 ghost.setAcceleration(700.0f); //300