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Searched refs:setAmbientMaterialSource (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.hpp232 void setAmbientMaterialSource(MaterialSource ambientMaterialSource);
DContext.hpp309 void setAmbientMaterialSource(MaterialSource ambientMaterialSource);
DVertexProcessor.cpp377 void VertexProcessor::setAmbientMaterialSource(MaterialSource ambientMaterialSource) in setAmbientMaterialSource() function in sw::VertexProcessor
379 context->setAmbientMaterialSource(ambientMaterialSource); in setAmbientMaterialSource()
DContext.cpp358 void Context::setAmbientMaterialSource(MaterialSource ambientMaterialSource) in setAmbientMaterialSource() function in sw::Context
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2861 renderer->setAmbientMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()
2864 renderer->setAmbientMaterialSource(sw::MATERIAL_COLOR1); in SetRenderState()
2867 renderer->setAmbientMaterialSource(sw::MATERIAL_COLOR2); in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3572 renderer->setAmbientMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()
3575 renderer->setAmbientMaterialSource(sw::MATERIAL_COLOR1); in SetRenderState()
3578 renderer->setAmbientMaterialSource(sw::MATERIAL_COLOR2); in SetRenderState()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1995 device->setAmbientMaterialSource(sw::MATERIAL_MATERIAL); in applyState()