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Searched refs:setBack (Results 1 – 3 of 3) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2771 const bool setBack = face == GL_BACK || face == GL_FRONT_AND_BACK; in stencilFuncSeparate() local
2774 RC_IF_ERROR(!setFront && !setBack, GL_INVALID_ENUM, RC_RET_VOID); in stencilFuncSeparate()
2779 (type == rr::FACETYPE_BACK && setBack)) in stencilFuncSeparate()
2796 const bool setBack = face == GL_BACK || face == GL_FRONT_AND_BACK; in stencilOpSeparate() local
2802 RC_IF_ERROR(!setFront && !setBack, GL_INVALID_ENUM, RC_RET_VOID); in stencilOpSeparate()
2807 (type == rr::FACETYPE_BACK && setBack)) in stencilOpSeparate()
2966 const bool setBack = face == GL_BACK || face == GL_FRONT_AND_BACK; in stencilMaskSeparate() local
2968 RC_IF_ERROR(!setFront && !setBack, GL_INVALID_ENUM, RC_RET_VOID); in stencilMaskSeparate()
2971 if (setBack) m_stencil[rr::FACETYPE_BACK].writeMask = mask; in stencilMaskSeparate()
/external/vulkan-headers/include/vulkan/
Dvulkan.hpp29761 PipelineDepthStencilStateCreateInfo & setBack( StencilOpState back_ ) in setBack() function
/external/swiftshader/include/vulkan/
Dvulkan.hpp10963 PipelineDepthStencilStateCreateInfo& setBack( StencilOpState back_ ) in setBack() function