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Searched refs:setBumpmapMatrix (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DTextureStage.hpp140 void setBumpmapMatrix(int element, float value);
DTextureStage.cpp106 void TextureStage::setBumpmapMatrix(int element, float value) in setBumpmapMatrix() function in sw::TextureStage
DPixelProcessor.hpp222 void setBumpmapMatrix(unsigned int stage, int element, float value);
DPixelProcessor.cpp333 void PixelProcessor::setBumpmapMatrix(unsigned int stage, int element, float value) in setBumpmapMatrix() function in sw::PixelProcessor
337 context->textureStage[stage].setBumpmapMatrix(element, value); in setBumpmapMatrix()
/external/swiftshader/src/Device/
DPixelProcessor.hpp185 void setBumpmapMatrix(unsigned int stage, int element, float value);
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3501 renderer->setBumpmapMatrix(stage, 0, (float&)value); in SetTextureStageState()
3504 renderer->setBumpmapMatrix(stage, 1, (float&)value); in SetTextureStageState()
3507 renderer->setBumpmapMatrix(stage, 2, (float&)value); in SetTextureStageState()
3510 renderer->setBumpmapMatrix(stage, 3, (float&)value); in SetTextureStageState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4884 renderer->setBumpmapMatrix(stage, 0, (float&)value); in SetTextureStageState()
4887 renderer->setBumpmapMatrix(stage, 1, (float&)value); in SetTextureStageState()
4890 renderer->setBumpmapMatrix(stage, 2, (float&)value); in SetTextureStageState()
4893 renderer->setBumpmapMatrix(stage, 3, (float&)value); in SetTextureStageState()