/external/emma/core/java12/com/vladium/emma/report/ |
D | ReportProperties.java | 101 public void setDepth (final int depth) in setDepth() method in ReportProperties.ParsedProperties 302 result.setDepth (AllItem.getTypeMetadata ().getTypeID ()); in parseProperties() 304 result.setDepth (PackageItem.getTypeMetadata ().getTypeID ()); in parseProperties() 306 result.setDepth (SrcFileItem.getTypeMetadata ().getTypeID ()); in parseProperties() 308 result.setDepth (ClassItem.getTypeMetadata ().getTypeID ()); in parseProperties() 310 result.setDepth (MethodItem.getTypeMetadata ().getTypeID ()); in parseProperties() 320 result.setDepth (IItemMetadata.TYPE_ID_SRCFILE); in parseProperties()
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/external/emma/ant/ant14/com/vladium/emma/report/ |
D | reportTask.java | 131 public void setDepth (final DepthAttribute depth) in setDepth() method in reportTask 133 m_reportCfg.setDepth (depth); in setDepth()
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D | ReportCfg.java | 60 public void setDepth (final DepthAttribute depth) in setDepth() method in ReportCfg.Element 355 public void setDepth (final DepthAttribute depth) in setDepth() method in ReportCfg
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/external/emma/ant/ant14/com/vladium/emma/ |
D | emmajavaTask.java | 498 public final void setDepth (final DepthAttribute depth) in setDepth() method in emmajavaTask 500 m_reportCfg.setDepth (depth); in setDepth()
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/external/mp4parser/isoparser/src/main/java/com/coremedia/iso/boxes/sampleentry/ |
D | VisualSampleEntry.java | 130 public void setDepth(int depth) { in setDepth() method in VisualSampleEntry
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/external/swiftshader/third_party/LLVM/include/llvm/ |
D | PassManagers.h | 336 void setDepth(unsigned newDepth) { Depth = newDepth; } in setDepth() function
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.hpp | 165 void setDepth (float r);
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D | es3fFboTestUtil.cpp | 708 void Texture3DShader::setDepth (float depth) in setDepth() function in deqp::gles3::Functional::FboTestUtil::Texture3DShader
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D | es3fFboColorbufferTests.cpp | 707 tdTexShader.setDepth(float(layer) / float(m_texSize.z()-1)); in render()
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D | es3fTextureSpecificationTests.cpp | 598 shader.setDepth(((float)depth + 0.5f) / (float)levelD); in verifyTexture()
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/external/llvm/include/llvm/IR/ |
D | LegacyPassManagers.h | 374 void setDepth(unsigned newDepth) { Depth = newDepth; } in setDepth() function
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/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/IR/ |
D | LegacyPassManagers.h | 374 void setDepth(unsigned newDepth) { Depth = newDepth; } in setDepth() function
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/external/mp4parser/isoparser/src/main/java/com/googlecode/mp4parser/authoring/tracks/ |
D | H264TrackImpl.java | 98 visualSampleEntry.setDepth(24); in parse()
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/external/llvm/lib/IR/ |
D | LegacyPassManager.cpp | 1794 PM->setDepth(this->top()->getDepth()+1); in push() 1799 PM->setDepth(1); in push()
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/IR/ |
D | LegacyPassManager.cpp | 1869 PM->setDepth(this->top()->getDepth()+1); in push() 1874 PM->setDepth(1); in push()
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/external/swiftshader/third_party/LLVM/lib/VMCore/ |
D | PassManager.cpp | 1775 PM->setDepth(this->top()->getDepth()+1); in push() 1781 PM->setDepth(1); in push()
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/external/clang/include/clang/AST/ |
D | DeclTemplate.h | 1021 void setDepth(unsigned D) { Depth = D; } 1207 using TemplateParmPosition::setDepth;
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/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | localintermediate.h | 603 bool setDepth(TLayoutDepth d) in setDepth() function
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D | ParseHelper.cpp | 4001 if (! intermediate.setDepth(publicType.layoutDepth)) in redeclareBuiltinVariable()
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/external/clang/lib/Serialization/ |
D | ASTReaderDecl.cpp | 2178 D->setDepth(Record[Idx++]); in VisitNonTypeTemplateParmDecl() 2198 D->setDepth(Record[Idx++]); in VisitTemplateTemplateParmDecl()
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/external/deqp-deps/glslang/hlsl/ |
D | hlslParseHelper.cpp | 9353 intermediate.setDepth(EldAny); in correctOutput() 9357 intermediate.setDepth(EldGreater); in correctOutput() 9362 intermediate.setDepth(EldLess); in correctOutput()
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/external/vulkan-headers/include/vulkan/ |
D | vulkan.hpp | 19033 Extent3D & setDepth( uint32_t depth_ ) in setDepth() function 20296 ClearDepthStencilValue & setDepth( float depth_ ) in setDepth() function
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/external/swiftshader/include/vulkan/ |
D | vulkan.hpp | 5320 Extent3D& setDepth( uint32_t depth_ ) in setDepth() function 6143 ClearDepthStencilValue& setDepth( float depth_ ) in setDepth() function
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