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Searched refs:setDepthCompare (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/Device/
DPixelProcessor.hpp212 void setDepthCompare(VkCompareOp depthCompareMode);
DPixelProcessor.cpp346 void PixelProcessor::setDepthCompare(VkCompareOp depthCompareMode) in setDepthCompare() function in sw::PixelProcessor
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2506 renderer->setDepthCompare(sw::DEPTH_NEVER); in SetRenderState()
2509 renderer->setDepthCompare(sw::DEPTH_LESS); in SetRenderState()
2512 renderer->setDepthCompare(sw::DEPTH_EQUAL); in SetRenderState()
2515 renderer->setDepthCompare(sw::DEPTH_LESSEQUAL); in SetRenderState()
2518 renderer->setDepthCompare(sw::DEPTH_GREATER); in SetRenderState()
2521 renderer->setDepthCompare(sw::DEPTH_NOTEQUAL); in SetRenderState()
2524 renderer->setDepthCompare(sw::DEPTH_GREATEREQUAL); in SetRenderState()
2527 renderer->setDepthCompare(sw::DEPTH_ALWAYS); in SetRenderState()
/external/swiftshader/src/Renderer/
DPixelProcessor.hpp250 void setDepthCompare(DepthCompareMode depthCompareMode);
DPixelProcessor.cpp569 void PixelProcessor::setDepthCompare(DepthCompareMode depthCompareMode) in setDepthCompare() function in sw::PixelProcessor
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp50 setDepthCompare(DEPTH_LESSEQUAL); in Device()
DContext.cpp1800 device->setDepthCompare(es2sw::ConvertDepthComparison(mState.depthFunc)); in applyState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3226 renderer->setDepthCompare(sw::DEPTH_NEVER); in SetRenderState()
3229 renderer->setDepthCompare(sw::DEPTH_LESS); in SetRenderState()
3232 renderer->setDepthCompare(sw::DEPTH_EQUAL); in SetRenderState()
3235 renderer->setDepthCompare(sw::DEPTH_LESSEQUAL); in SetRenderState()
3238 renderer->setDepthCompare(sw::DEPTH_GREATER); in SetRenderState()
3241 renderer->setDepthCompare(sw::DEPTH_NOTEQUAL); in SetRenderState()
3244 renderer->setDepthCompare(sw::DEPTH_GREATEREQUAL); in SetRenderState()
3247 renderer->setDepthCompare(sw::DEPTH_ALWAYS); in SetRenderState()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp54 setDepthCompare(DEPTH_LESSEQUAL); in Device()
DContext.cpp2808 device->setDepthCompare(es2sw::ConvertDepthComparison(mState.depthFunc)); in applyState()