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Searched refs:setEndingPathNumber (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
DPathProfiling.cpp93 void setEndingPathNumber(Value* pathNumber);
761 void BLInstrumentationNode::setEndingPathNumber(Value* pathNumber) { in setEndingPathNumber() function in BLInstrumentationNode
941 node->setEndingPathNumber(phi); in preparePHI()
964 target->setEndingPathNumber(source->getEndingPathNumber()); in pushValueIntoNode()
1011 node->setEndingPathNumber(newpn); in insertNumberIncrement()
1138 instrumentNode->setEndingPathNumber(createIncrementConstant(0,32)); in insertInstrumentationStartingAt()
1152 instrumentNode->setEndingPathNumber(newpn); in insertInstrumentationStartingAt()
1161 instrumentNode->setEndingPathNumber(createIncrementConstant(top)); in insertInstrumentationStartingAt()
1167 instrumentNode->setEndingPathNumber(0); in insertInstrumentationStartingAt()
1178 instrumentNode->setEndingPathNumber(createIncrementConstant(edge)); in insertInstrumentationStartingAt()
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