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Searched refs:setEnvClient (Results 1 – 4 of 4) sorted by relevance

/external/deqp-deps/glslang/gtests/
DTestFixture.h236 shader.setEnvClient(glslang::EShClientVulkan, clientTargetVersion);
244 shader.setEnvClient(glslang::EShClientOpenGL, clientTargetVersion);
/external/deqp-deps/glslang/glslang/Public/
DShaderLang.h440 void setEnvClient(EShClient client, EShTargetClientVersion version) in setEnvClient() function
/external/deqp-deps/glslang/
DREADME.md258setEnvClient(EShClientVulkan or EShClientOpenGL, EShTargetVulkan_1_0 or EShTargetVulkan_1_1 or ESh…
/external/deqp-deps/glslang/StandAlone/
DStandAlone.cpp993 shader->setEnvClient(Client, ClientVersion); in CompileAndLinkShaderUnits()