Searched refs:setFirstArgumentAlpha (Results 1 – 7 of 7) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | TextureStage.hpp | 150 void setFirstArgumentAlpha(SourceArgument firstArgumentAlpha);
|
D | TextureStage.cpp | 165 void TextureStage::setFirstArgumentAlpha(SourceArgument firstArgumentAlpha) in setFirstArgumentAlpha() function in sw::TextureStage
|
D | PixelProcessor.hpp | 211 void setFirstArgumentAlpha(unsigned int stage, TextureStage::SourceArgument firstArgumentAlpha);
|
D | PixelProcessor.cpp | 234 …void PixelProcessor::setFirstArgumentAlpha(unsigned int stage, TextureStage::SourceArgument firstA… in setFirstArgumentAlpha() function in sw::PixelProcessor 238 context->textureStage[stage].setFirstArgumentAlpha(firstArgumentAlpha); in setFirstArgumentAlpha()
|
/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 3418 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_DIFFUSE); in SetTextureStageState() 3421 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_CURRENT); in SetTextureStageState() 3424 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState() 3427 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState() 3430 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_SPECULAR); in SetTextureStageState() 3433 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_TEMP); in SetTextureStageState()
|
/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 4795 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_DIFFUSE); in SetTextureStageState() 4798 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_CURRENT); in SetTextureStageState() 4801 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState() 4804 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState() 4807 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_SPECULAR); in SetTextureStageState() 4810 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_TEMP); in SetTextureStageState() 4813 renderer->setFirstArgumentAlpha(stage, sw::TextureStage::SOURCE_CONSTANT); in SetTextureStageState()
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 2122 device->setFirstArgumentAlpha(unit, sw::TextureStage::SOURCE_TEXTURE); // As in applyTextures() 2255 …device->setFirstArgumentAlpha(unit, es2sw::ConvertSourceArgument(mState.textureUnit[unit].src0Alph… in applyTextures() 2273 device->setFirstArgumentAlpha(unit, sw::TextureStage::SOURCE_CURRENT); in applyTextures()
|