/external/swiftshader/src/Device/ |
D | VertexProcessor.cpp | 201 void VertexProcessor::setGatherEnable(unsigned int sampler, bool enable) in setGatherEnable() function in sw::VertexProcessor 205 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setGatherEnable(enable); in setGatherEnable()
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D | VertexProcessor.hpp | 145 void setGatherEnable(unsigned int sampler, bool enable);
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D | Sampler.hpp | 179 void setGatherEnable(bool enable);
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D | PixelProcessor.hpp | 191 void setGatherEnable(unsigned int sampler, bool enable);
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D | PixelProcessor.cpp | 164 void PixelProcessor::setGatherEnable(unsigned int sampler, bool enable) in setGatherEnable() function in sw::PixelProcessor 168 context->sampler[sampler].setGatherEnable(enable); in setGatherEnable()
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D | Renderer.hpp | 270 void setGatherEnable(SamplerType type, int sampler, bool enable);
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D | Sampler.cpp | 263 void Sampler::setGatherEnable(bool enable) in setGatherEnable() function in sw::Sampler
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D | Renderer.cpp | 1898 void Renderer::setGatherEnable(SamplerType type, int sampler, bool enable) in setGatherEnable() function in sw::Renderer 1902 PixelProcessor::setGatherEnable(sampler, enable); in setGatherEnable() 1906 VertexProcessor::setGatherEnable(sampler, enable); in setGatherEnable()
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/external/swiftshader/src/Renderer/ |
D | Sampler.hpp | 179 void setGatherEnable(bool enable);
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D | VertexProcessor.hpp | 253 void setGatherEnable(unsigned int sampler, bool enable);
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D | PixelProcessor.hpp | 228 void setGatherEnable(unsigned int sampler, bool enable);
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D | Renderer.hpp | 298 void setGatherEnable(SamplerType type, int sampler, bool enable);
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D | VertexProcessor.cpp | 533 void VertexProcessor::setGatherEnable(unsigned int sampler, bool enable) in setGatherEnable() function in sw::VertexProcessor 537 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setGatherEnable(enable); in setGatherEnable()
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D | Sampler.cpp | 266 void Sampler::setGatherEnable(bool enable) in setGatherEnable() function in sw::Sampler
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D | PixelProcessor.cpp | 378 void PixelProcessor::setGatherEnable(unsigned int sampler, bool enable) in setGatherEnable() function in sw::PixelProcessor 382 context->sampler[sampler].setGatherEnable(enable); in setGatherEnable()
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D | Renderer.cpp | 2292 void Renderer::setGatherEnable(SamplerType type, int sampler, bool enable) in setGatherEnable() function in sw::Renderer 2296 PixelProcessor::setGatherEnable(sampler, enable); in setGatherEnable() 2300 VertexProcessor::setGatherEnable(sampler, enable); in setGatherEnable()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 4320 renderer->setGatherEnable(type, index, true); in SetSamplerState() 4324 renderer->setGatherEnable(type, index, false); in SetSamplerState()
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