Searched refs:setGlobalAmbient (Results 1 – 7 of 7) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | VertexProcessor.hpp | 214 void setGlobalAmbient(const Color<float> &globalAmbient);
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D | VertexProcessor.cpp | 387 void VertexProcessor::setGlobalAmbient(const Color<float> &globalAmbient) in setGlobalAmbient() function in sw::VertexProcessor
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 364 void setGlobalAmbient(float red, float green, float blue, float alpha);
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D | Context.cpp | 697 void Context::setGlobalAmbient(float red, float green, float blue, float alpha) in setGlobalAmbient() function in es1::Context 1965 …device->setGlobalAmbient(sw::Color<float>(globalAmbient.red, globalAmbient.green, globalAmbient.bl… in applyState()
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D | libGLES_CM.cpp | 2622 context->setGlobalAmbient(params[0], params[1], params[2], params[3]); in LightModelfv() 2665 …context->setGlobalAmbient((float)params[0] / 0x10000, (float)params[1] / 0x10000, (float)params[2]… in LightModelxv()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 2795 renderer->setGlobalAmbient(value); in SetRenderState()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 3506 renderer->setGlobalAmbient(value); in SetRenderState()
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