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Searched refs:setHasInstrumentation (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
DPathProfiling.cpp144 void setHasInstrumentation(bool hasInstrumentation);
478 void BLInstrumentationEdge::setHasInstrumentation(bool hasInstrumentation) { in setHasInstrumentation() function in BLInstrumentationEdge
1081 edge->setHasInstrumentation(true); in insertInstrumentationStartingAt()