Searched refs:setInputPrimitive (Results 1 – 3 of 3) sorted by relevance
538 bool setInputPrimitive(TLayoutGeometry p) in setInputPrimitive() function
7495 if (intermediate.setInputPrimitive(publicType.shaderQualifiers.geometry)) { in updateStandaloneQualifierDefaults()
1792 if (! intermediate.setInputPrimitive(domain)) in handleEntryPointAttributes()8835 if (! intermediate.setInputPrimitive(geometry)) { in handleInputGeometry()