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Searched refs:setLightingEnable (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.cpp101 setLightingEnable(true); in VertexProcessor()
255 void VertexProcessor::setLightingEnable(bool lightingEnable) in setLightingEnable() function in sw::VertexProcessor
257 context->setLightingEnable(lightingEnable); in setLightingEnable()
DVertexProcessor.hpp210 void setLightingEnable(bool lightingEnable);
DContext.hpp303 void setLightingEnable(bool lightingEnable);
DContext.cpp338 void Context::setLightingEnable(bool lightingEnable) in setLightingEnable() function in sw::Context
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1964 device->setLightingEnable(lightingEnabled); in applyState()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2792 renderer->setLightingEnable(value != FALSE); in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3503 renderer->setLightingEnable(value != FALSE); in SetRenderState()