/external/swiftshader/src/Device/ |
D | VertexProcessor.cpp | 192 void VertexProcessor::setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter) in setMipmapFilter() function in sw::VertexProcessor 196 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMipmapFilter(mipmapFilter); in setMipmapFilter()
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D | VertexProcessor.hpp | 144 void setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter);
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D | Sampler.hpp | 178 void setMipmapFilter(MipmapType mipmapFilter);
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D | PixelProcessor.hpp | 190 void setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter);
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D | PixelProcessor.cpp | 155 void PixelProcessor::setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter) in setMipmapFilter() function in sw::PixelProcessor 159 context->sampler[sampler].setMipmapFilter(mipmapFilter); in setMipmapFilter()
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D | Renderer.hpp | 269 void setMipmapFilter(SamplerType type, int sampler, MipmapType mipmapFilter);
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D | Sampler.cpp | 258 void Sampler::setMipmapFilter(MipmapType mipmapFilter) in setMipmapFilter() function in sw::Sampler
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D | Renderer.cpp | 1886 void Renderer::setMipmapFilter(SamplerType type, int sampler, MipmapType mipmapFilter) in setMipmapFilter() function in sw::Renderer 1890 PixelProcessor::setMipmapFilter(sampler, mipmapFilter); in setMipmapFilter() 1894 VertexProcessor::setMipmapFilter(sampler, mipmapFilter); in setMipmapFilter()
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/external/swiftshader/src/Renderer/ |
D | Sampler.hpp | 178 void setMipmapFilter(MipmapType mipmapFilter);
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D | VertexProcessor.hpp | 252 void setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter);
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D | PixelProcessor.hpp | 227 void setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter);
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D | Renderer.hpp | 297 void setMipmapFilter(SamplerType type, int sampler, MipmapType mipmapFilter);
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D | VertexProcessor.cpp | 524 void VertexProcessor::setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter) in setMipmapFilter() function in sw::VertexProcessor 528 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMipmapFilter(mipmapFilter); in setMipmapFilter()
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D | Sampler.cpp | 261 void Sampler::setMipmapFilter(MipmapType mipmapFilter) in setMipmapFilter() function in sw::Sampler
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D | PixelProcessor.cpp | 369 void PixelProcessor::setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter) in setMipmapFilter() function in sw::PixelProcessor 373 context->sampler[sampler].setMipmapFilter(mipmapFilter); in setMipmapFilter()
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D | Renderer.cpp | 2280 void Renderer::setMipmapFilter(SamplerType type, int sampler, MipmapType mipmapFilter) in setMipmapFilter() function in sw::Renderer 2284 PixelProcessor::setMipmapFilter(sampler, mipmapFilter); in setMipmapFilter() 2288 VertexProcessor::setMipmapFilter(sampler, mipmapFilter); in setMipmapFilter()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.cpp | 104 setMipmapFilter(sw::SAMPLER_PIXEL, i, MIPMAP_NONE); in Device() 115 setMipmapFilter(sw::SAMPLER_VERTEX, i, MIPMAP_NONE); in Device()
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D | Context.cpp | 2106 device->setMipmapFilter(sw::SAMPLER_PIXEL, unit, es2sw::ConvertMipMapFilter(minFilter)); in applyTextures()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 105 setMipmapFilter(sw::SAMPLER_PIXEL, i, MIPMAP_NONE); in Device() 116 setMipmapFilter(sw::SAMPLER_VERTEX, i, MIPMAP_NONE); in Device()
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D | Context.cpp | 3149 device->setMipmapFilter(samplerType, samplerIndex, es2sw::ConvertMipMapFilter(minFilter)); in applyTextures()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 3639 renderer->setMipmapFilter(sw::SAMPLER_PIXEL, stage, sw::MIPMAP_NONE); in SetTextureStageState() 3642 renderer->setMipmapFilter(sw::SAMPLER_PIXEL, stage, sw::MIPMAP_POINT); in SetTextureStageState() 3645 renderer->setMipmapFilter(sw::SAMPLER_PIXEL, stage, sw::MIPMAP_LINEAR); in SetTextureStageState() 3648 …renderer->setMipmapFilter(sw::SAMPLER_PIXEL, stage, sw::MIPMAP_LINEAR); // NOTE: Unimplemented, … in SetTextureStageState() 3651 …renderer->setMipmapFilter(sw::SAMPLER_PIXEL, stage, sw::MIPMAP_LINEAR); // NOTE: Unimplemented, … in SetTextureStageState() 3654 …renderer->setMipmapFilter(sw::SAMPLER_PIXEL, stage, sw::MIPMAP_LINEAR); // NOTE: Unimplemented, … in SetTextureStageState()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 4296 renderer->setMipmapFilter(type, index, sw::MIPMAP_NONE); in SetSamplerState() 4299 renderer->setMipmapFilter(type, index, sw::MIPMAP_POINT); in SetSamplerState() 4302 renderer->setMipmapFilter(type, index, sw::MIPMAP_LINEAR); in SetSamplerState() 4305 renderer->setMipmapFilter(type, index, sw::MIPMAP_LINEAR); // FIXME: Only for texture filter in SetSamplerState() 4308 renderer->setMipmapFilter(type, index, sw::MIPMAP_LINEAR); // FIXME: Only for texture filter in SetSamplerState() 4311 renderer->setMipmapFilter(type, index, sw::MIPMAP_LINEAR); // FIXME: Only for texture filter in SetSamplerState()
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