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Searched refs:setMipmapFilter (Results 1 – 22 of 22) sorted by relevance

/external/swiftshader/src/Device/
DVertexProcessor.cpp192 void VertexProcessor::setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter) in setMipmapFilter() function in sw::VertexProcessor
196 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMipmapFilter(mipmapFilter); in setMipmapFilter()
DVertexProcessor.hpp144 void setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter);
DSampler.hpp178 void setMipmapFilter(MipmapType mipmapFilter);
DPixelProcessor.hpp190 void setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter);
DPixelProcessor.cpp155 void PixelProcessor::setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter) in setMipmapFilter() function in sw::PixelProcessor
159 context->sampler[sampler].setMipmapFilter(mipmapFilter); in setMipmapFilter()
DRenderer.hpp269 void setMipmapFilter(SamplerType type, int sampler, MipmapType mipmapFilter);
DSampler.cpp258 void Sampler::setMipmapFilter(MipmapType mipmapFilter) in setMipmapFilter() function in sw::Sampler
DRenderer.cpp1886 void Renderer::setMipmapFilter(SamplerType type, int sampler, MipmapType mipmapFilter) in setMipmapFilter() function in sw::Renderer
1890 PixelProcessor::setMipmapFilter(sampler, mipmapFilter); in setMipmapFilter()
1894 VertexProcessor::setMipmapFilter(sampler, mipmapFilter); in setMipmapFilter()
/external/swiftshader/src/Renderer/
DSampler.hpp178 void setMipmapFilter(MipmapType mipmapFilter);
DVertexProcessor.hpp252 void setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter);
DPixelProcessor.hpp227 void setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter);
DRenderer.hpp297 void setMipmapFilter(SamplerType type, int sampler, MipmapType mipmapFilter);
DVertexProcessor.cpp524 void VertexProcessor::setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter) in setMipmapFilter() function in sw::VertexProcessor
528 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMipmapFilter(mipmapFilter); in setMipmapFilter()
DSampler.cpp261 void Sampler::setMipmapFilter(MipmapType mipmapFilter) in setMipmapFilter() function in sw::Sampler
DPixelProcessor.cpp369 void PixelProcessor::setMipmapFilter(unsigned int sampler, MipmapType mipmapFilter) in setMipmapFilter() function in sw::PixelProcessor
373 context->sampler[sampler].setMipmapFilter(mipmapFilter); in setMipmapFilter()
DRenderer.cpp2280 void Renderer::setMipmapFilter(SamplerType type, int sampler, MipmapType mipmapFilter) in setMipmapFilter() function in sw::Renderer
2284 PixelProcessor::setMipmapFilter(sampler, mipmapFilter); in setMipmapFilter()
2288 VertexProcessor::setMipmapFilter(sampler, mipmapFilter); in setMipmapFilter()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp104 setMipmapFilter(sw::SAMPLER_PIXEL, i, MIPMAP_NONE); in Device()
115 setMipmapFilter(sw::SAMPLER_VERTEX, i, MIPMAP_NONE); in Device()
DContext.cpp2106 device->setMipmapFilter(sw::SAMPLER_PIXEL, unit, es2sw::ConvertMipMapFilter(minFilter)); in applyTextures()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp105 setMipmapFilter(sw::SAMPLER_PIXEL, i, MIPMAP_NONE); in Device()
116 setMipmapFilter(sw::SAMPLER_VERTEX, i, MIPMAP_NONE); in Device()
DContext.cpp3149 device->setMipmapFilter(samplerType, samplerIndex, es2sw::ConvertMipMapFilter(minFilter)); in applyTextures()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3639 renderer->setMipmapFilter(sw::SAMPLER_PIXEL, stage, sw::MIPMAP_NONE); in SetTextureStageState()
3642 renderer->setMipmapFilter(sw::SAMPLER_PIXEL, stage, sw::MIPMAP_POINT); in SetTextureStageState()
3645 renderer->setMipmapFilter(sw::SAMPLER_PIXEL, stage, sw::MIPMAP_LINEAR); in SetTextureStageState()
3648 …renderer->setMipmapFilter(sw::SAMPLER_PIXEL, stage, sw::MIPMAP_LINEAR); // NOTE: Unimplemented, … in SetTextureStageState()
3651 …renderer->setMipmapFilter(sw::SAMPLER_PIXEL, stage, sw::MIPMAP_LINEAR); // NOTE: Unimplemented, … in SetTextureStageState()
3654 …renderer->setMipmapFilter(sw::SAMPLER_PIXEL, stage, sw::MIPMAP_LINEAR); // NOTE: Unimplemented, … in SetTextureStageState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4296 renderer->setMipmapFilter(type, index, sw::MIPMAP_NONE); in SetSamplerState()
4299 renderer->setMipmapFilter(type, index, sw::MIPMAP_POINT); in SetSamplerState()
4302 renderer->setMipmapFilter(type, index, sw::MIPMAP_LINEAR); in SetSamplerState()
4305 renderer->setMipmapFilter(type, index, sw::MIPMAP_LINEAR); // FIXME: Only for texture filter in SetSamplerState()
4308 renderer->setMipmapFilter(type, index, sw::MIPMAP_LINEAR); // FIXME: Only for texture filter in SetSamplerState()
4311 renderer->setMipmapFilter(type, index, sw::MIPMAP_LINEAR); // FIXME: Only for texture filter in SetSamplerState()