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Searched refs:setModelMatrix (Results 1 – 10 of 10) sorted by relevance

/external/skia/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/app/
DFingerPainting.java94 setModelMatrix(modelMat); in computeNextPoint()
255 private void setModelMatrix(float[] m) { in setModelMatrix() method in FingerPainting
/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/app/
DFingerPainting.java94 setModelMatrix(modelMat); in computeNextPoint()
255 private void setModelMatrix(float[] m) { in setModelMatrix() method in FingerPainting
/external/swiftshader/src/Renderer/
DVertexProcessor.hpp204 void setModelMatrix(const Matrix &M, int i = 0);
DRenderer.hpp346 void setModelMatrix(const Matrix &M, int i = 0);
DVertexProcessor.cpp217 void VertexProcessor::setModelMatrix(const Matrix &M, int i) in setModelMatrix() function in sw::VertexProcessor
DRenderer.cpp2666 void Renderer::setModelMatrix(const Matrix &M, int i) in setModelMatrix() function in sw::Renderer
2668 VertexProcessor::setModelMatrix(M, i); in setModelMatrix()
/external/swiftshader/src/Device/
DRenderer.hpp315 void setModelMatrix(const Matrix &M, int i = 0);
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp1788 renderer->setModelMatrix(C * M); in MultiplyTransform()
1823 renderer->setModelMatrix(C * M, state - 256); in MultiplyTransform()
3853 renderer->setModelMatrix(M); in SetTransform()
3888 renderer->setModelMatrix(M, state - 256); in SetTransform()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp2242 renderer->setModelMatrix(C * M); in MultiplyTransform()
2277 renderer->setModelMatrix(C * M, state - 256); in MultiplyTransform()
5091 renderer->setModelMatrix(M); in SetTransform()
5126 renderer->setModelMatrix(M, state - 256); in SetTransform()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1999 device->setModelMatrix(modelViewStack.current()); in applyState()