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Searched refs:setPixelShaderConstantF (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp64 …void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int c…
DDevice.cpp139 setPixelShaderConstantF(i, zero, 1); in Device()
280 …void Device::setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsign… in setPixelShaderConstantF() function in es2::Device
728 Renderer::setPixelShaderConstantF(0, pixelShaderConstantF[0], pixelShaderConstantsFDirty); in bindShaderConstants()
DProgram.cpp2110 …device->setPixelShaderConstantF(targetUniform->psRegisterIndex, data, targetUniform->registerCount… in applyUniform()
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.hpp63 …void setPixelShaderConstantF(unsigned int startRegister, const float *constantData, unsigned int c…
DDirect3DStateBlock9.cpp693 …void Direct3DStateBlock9::setPixelShaderConstantF(unsigned int startRegister, const float *constan… in setPixelShaderConstantF() function in D3D9::Direct3DStateBlock9
DDirect3DDevice9.cpp2989 stateRecorder->setPixelShaderConstantF(startRegister, constantData, count); in SetPixelShaderConstantF()
5867 renderer->setPixelShaderConstantF(0, pixelShaderConstantF[0], pixelShaderConstantsFDirty); in bindShaderConstants()
/external/swiftshader/src/Device/
DRenderer.hpp300 void setPixelShaderConstantF(unsigned int index, const float value[4], unsigned int count = 1);
DRenderer.cpp1788 setPixelShaderConstantF(index, value); in loadConstants()
2148 …void Renderer::setPixelShaderConstantF(unsigned int index, const float value[4], unsigned int coun… in setPixelShaderConstantF() function in sw::Renderer
/external/swiftshader/src/Renderer/
DRenderer.hpp331 void setPixelShaderConstantF(unsigned int index, const float value[4], unsigned int count = 1);
DRenderer.cpp2168 setPixelShaderConstantF(index, value); in loadConstants()
2564 …void Renderer::setPixelShaderConstantF(unsigned int index, const float value[4], unsigned int coun… in setPixelShaderConstantF() function in sw::Renderer
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2302 renderer->setPixelShaderConstantF(startRegister, (const float*)constantData, count); in SetPixelShaderConstant()