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Searched refs:setRenderState (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.hpp57 void setRenderState(D3DRENDERSTATETYPE state, unsigned long value);
DDirect3DStateBlock8.cpp344 void Direct3DStateBlock8::setRenderState(D3DRENDERSTATETYPE state, unsigned long value) in setRenderState() function in D3D8::Direct3DStateBlock8
DDirect3DDevice8.cpp3001 stateRecorder.back()->setRenderState(state, value); in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.hpp65 void setRenderState(D3DRENDERSTATETYPE state, unsigned long value);
DDirect3DStateBlock9.cpp703 void Direct3DStateBlock9::setRenderState(D3DRENDERSTATETYPE state, unsigned long value) in setRenderState() function in D3D9::Direct3DStateBlock9
DDirect3DDevice9.cpp4067 stateRecorder->setRenderState(state, value); in SetRenderState()
/external/deqp/modules/glshared/
DglsFragOpInteractionCase.cpp224 static void setRenderState (sglr::Context& ctx, const RenderState& state) in setRenderState() function
307 setRenderState(ctx, cmd.state); in render()