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Searched refs:setRenderbufferStorage (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h464 void setRenderbufferStorage(RenderbufferStorage *renderbuffer);
DlibGLES_CM.cpp3434 context->setRenderbufferStorage(new es1::Colorbuffer(width, height, internalformat, 0)); in RenderbufferStorageOES()
3437 context->setRenderbufferStorage(new es1::Depthbuffer(width, height, internalformat, 0)); in RenderbufferStorageOES()
3440 context->setRenderbufferStorage(new es1::Stencilbuffer(width, height, 0)); in RenderbufferStorageOES()
3443 context->setRenderbufferStorage(new es1::DepthStencilbuffer(width, height, internalformat, 0)); in RenderbufferStorageOES()
DContext.cpp1050 void Context::setRenderbufferStorage(RenderbufferStorage *renderbuffer) in setRenderbufferStorage() function in es1::Context
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h607 void setRenderbufferStorage(RenderbufferStorage *renderbuffer);
DlibGLESv2.cpp4237 context->setRenderbufferStorage(new es2::Colorbuffer(width, height, internalformat, samples)); in RenderbufferStorageMultisample()
4241 …context->setRenderbufferStorage(new es2::DepthStencilbuffer(width, height, internalformat, samples… in RenderbufferStorageMultisample()
4245 context->setRenderbufferStorage(new es2::Depthbuffer(width, height, internalformat, samples)); in RenderbufferStorageMultisample()
4249 context->setRenderbufferStorage(new es2::Stencilbuffer(width, height, samples)); in RenderbufferStorageMultisample()
DContext.cpp1427 void Context::setRenderbufferStorage(RenderbufferStorage *renderbuffer) in setRenderbufferStorage() function in es2::Context