Searched refs:setRenderbufferStorage (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 464 void setRenderbufferStorage(RenderbufferStorage *renderbuffer);
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D | libGLES_CM.cpp | 3434 context->setRenderbufferStorage(new es1::Colorbuffer(width, height, internalformat, 0)); in RenderbufferStorageOES() 3437 context->setRenderbufferStorage(new es1::Depthbuffer(width, height, internalformat, 0)); in RenderbufferStorageOES() 3440 context->setRenderbufferStorage(new es1::Stencilbuffer(width, height, 0)); in RenderbufferStorageOES() 3443 context->setRenderbufferStorage(new es1::DepthStencilbuffer(width, height, internalformat, 0)); in RenderbufferStorageOES()
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D | Context.cpp | 1050 void Context::setRenderbufferStorage(RenderbufferStorage *renderbuffer) in setRenderbufferStorage() function in es1::Context
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 607 void setRenderbufferStorage(RenderbufferStorage *renderbuffer);
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D | libGLESv2.cpp | 4237 context->setRenderbufferStorage(new es2::Colorbuffer(width, height, internalformat, samples)); in RenderbufferStorageMultisample() 4241 …context->setRenderbufferStorage(new es2::DepthStencilbuffer(width, height, internalformat, samples… in RenderbufferStorageMultisample() 4245 context->setRenderbufferStorage(new es2::Depthbuffer(width, height, internalformat, samples)); in RenderbufferStorageMultisample() 4249 context->setRenderbufferStorage(new es2::Stencilbuffer(width, height, samples)); in RenderbufferStorageMultisample()
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D | Context.cpp | 1427 void Context::setRenderbufferStorage(RenderbufferStorage *renderbuffer) in setRenderbufferStorage() function in es2::Context
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