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Searched refs:setSecondArgumentAlpha (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DTextureStage.hpp151 void setSecondArgumentAlpha(SourceArgument secondArgumentAlpha);
DTextureStage.cpp170 void TextureStage::setSecondArgumentAlpha(SourceArgument secondArgumentAlpha) in setSecondArgumentAlpha() function in sw::TextureStage
DPixelProcessor.hpp212 void setSecondArgumentAlpha(unsigned int stage, TextureStage::SourceArgument secondArgumentAlpha);
DPixelProcessor.cpp243 …void PixelProcessor::setSecondArgumentAlpha(unsigned int stage, TextureStage::SourceArgument secon… in setSecondArgumentAlpha() function in sw::PixelProcessor
247 context->textureStage[stage].setSecondArgumentAlpha(secondArgumentAlpha); in setSecondArgumentAlpha()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3461 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_DIFFUSE); in SetTextureStageState()
3464 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_CURRENT); in SetTextureStageState()
3467 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
3470 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
3473 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_SPECULAR); in SetTextureStageState()
3476 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_TEMP); in SetTextureStageState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4841 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_DIFFUSE); in SetTextureStageState()
4844 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_CURRENT); in SetTextureStageState()
4847 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_TEXTURE); in SetTextureStageState()
4850 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_TFACTOR); in SetTextureStageState()
4853 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_SPECULAR); in SetTextureStageState()
4856 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_TEMP); in SetTextureStageState()
4859 renderer->setSecondArgumentAlpha(stage, sw::TextureStage::SOURCE_CONSTANT); in SetTextureStageState()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp2124 device->setSecondArgumentAlpha(unit, sw::TextureStage::SOURCE_CURRENT); // Ap in applyTextures()
2257 …device->setSecondArgumentAlpha(unit, es2sw::ConvertSourceArgument(mState.textureUnit[unit].src1Alp… in applyTextures()