Home
last modified time | relevance | path

Searched refs:setSeparateNameSpaces (Results 1 – 2 of 2) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
DSymbolTable.h587 void setSeparateNameSpaces() { separateNameSpaces = true; } in setSeparateNameSpaces() function
DShaderLang.cpp298 (*symbolTables[language]).setSeparateNameSpaces(); in InitializeStageSymbolTable()