Home
last modified time | relevance | path

Searched refs:setSourceBlendFactorAlpha (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/Device/
DContext.hpp128 bool setSourceBlendFactorAlpha(VkBlendFactor sourceBlendFactorAlpha);
DPixelProcessor.hpp247 void setSourceBlendFactorAlpha(VkBlendFactor sourceBlendFactorAlpha);
DPixelProcessor.cpp583 void PixelProcessor::setSourceBlendFactorAlpha(VkBlendFactor sourceBlendFactorAlpha) in setSourceBlendFactorAlpha() function in sw::PixelProcessor
585 context->setSourceBlendFactorAlpha(sourceBlendFactorAlpha); in setSourceBlendFactorAlpha()
DContext.cpp285 bool Context::setSourceBlendFactorAlpha(VkBlendFactor sourceBlendFactorAlpha) in setSourceBlendFactorAlpha() function in sw::Context
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3935 renderer->setSourceBlendFactorAlpha(sw::BLEND_ZERO); in SetRenderState()
3938 renderer->setSourceBlendFactorAlpha(sw::BLEND_ONE); in SetRenderState()
3941 renderer->setSourceBlendFactorAlpha(sw::BLEND_SOURCE); in SetRenderState()
3944 renderer->setSourceBlendFactorAlpha(sw::BLEND_INVSOURCE); in SetRenderState()
3947 renderer->setSourceBlendFactorAlpha(sw::BLEND_SOURCEALPHA); in SetRenderState()
3950 renderer->setSourceBlendFactorAlpha(sw::BLEND_INVSOURCEALPHA); in SetRenderState()
3953 renderer->setSourceBlendFactorAlpha(sw::BLEND_DESTALPHA); in SetRenderState()
3956 renderer->setSourceBlendFactorAlpha(sw::BLEND_INVDESTALPHA); in SetRenderState()
3959 renderer->setSourceBlendFactorAlpha(sw::BLEND_DEST); in SetRenderState()
3962 renderer->setSourceBlendFactorAlpha(sw::BLEND_INVDEST); in SetRenderState()
[all …]
/external/swiftshader/src/Renderer/
DContext.hpp326 bool setSourceBlendFactorAlpha(BlendFactor sourceBlendFactorAlpha);
DPixelProcessor.hpp289 void setSourceBlendFactorAlpha(BlendFactor sourceBlendFactorAlpha);
DPixelProcessor.cpp845 void PixelProcessor::setSourceBlendFactorAlpha(BlendFactor sourceBlendFactorAlpha) in setSourceBlendFactorAlpha() function in sw::PixelProcessor
847 context->setSourceBlendFactorAlpha(sourceBlendFactorAlpha); in setSourceBlendFactorAlpha()
DContext.cpp430 bool Context::setSourceBlendFactorAlpha(BlendFactor sourceBlendFactorAlpha) in setSourceBlendFactorAlpha() function in sw::Context
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp92 setSourceBlendFactorAlpha(BLEND_ONE); in Device()
DContext.cpp1821 device->setSourceBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.sourceBlendAlpha)); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp91 setSourceBlendFactorAlpha(BLEND_ONE); in Device()
DContext.cpp2831 device->setSourceBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.sourceBlendAlpha)); in applyState()