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Searched refs:setSourceEntryPoint (Results 1 – 3 of 3) sorted by relevance

/external/deqp-deps/glslang/glslang/Public/
DShaderLang.h405 void setSourceEntryPoint(const char* sourceEntryPointName);
/external/deqp-deps/glslang/StandAlone/
DStandAlone.cpp944 shader->setSourceEntryPoint(sourceEntryPointName); in CompileAndLinkShaderUnits()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DShaderLang.cpp1727 void TShader::setSourceEntryPoint(const char* name) in setSourceEntryPoint() function in glslang::TShader