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Searched refs:setSpecularMaterialSource (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.hpp231 void setSpecularMaterialSource(MaterialSource specularMaterialSource);
DContext.hpp311 void setSpecularMaterialSource(MaterialSource specularMaterialSource);
DVertexProcessor.cpp372 void VertexProcessor::setSpecularMaterialSource(MaterialSource specularMaterialSource) in setSpecularMaterialSource() function in sw::VertexProcessor
374 context->setSpecularMaterialSource(specularMaterialSource); in setSpecularMaterialSource()
DContext.cpp368 void Context::setSpecularMaterialSource(MaterialSource specularMaterialSource) in setSpecularMaterialSource() function in sw::Context
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2845 renderer->setSpecularMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()
2848 renderer->setSpecularMaterialSource(sw::MATERIAL_COLOR1); in SetRenderState()
2851 renderer->setSpecularMaterialSource(sw::MATERIAL_COLOR2); in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3556 renderer->setSpecularMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()
3559 renderer->setSpecularMaterialSource(sw::MATERIAL_COLOR1); in SetRenderState()
3562 renderer->setSpecularMaterialSource(sw::MATERIAL_COLOR2); in SetRenderState()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1994 device->setSpecularMaterialSource(sw::MATERIAL_MATERIAL); in applyState()