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Searched refs:setStencilEnable (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/Device/
DPixelProcessor.hpp222 void setStencilEnable(bool stencilEnable);
DPixelProcessor.cpp377 void PixelProcessor::setStencilEnable(bool stencilEnable) in setStencilEnable() function in sw::PixelProcessor
/external/swiftshader/src/Renderer/
DPixelProcessor.hpp260 void setStencilEnable(bool stencilEnable);
DPixelProcessor.cpp600 void PixelProcessor::setStencilEnable(bool stencilEnable) in setStencilEnable() function in sw::PixelProcessor
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp63 setStencilEnable(false); in Device()
DContext.cpp1837 device->setStencilEnable(true); in applyState()
1866 device->setStencilEnable(false); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp66 setStencilEnable(false); in Device()
DContext.cpp2847 device->setStencilEnable(true); in applyState()
2901 device->setStencilEnable(false); in applyState()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2623 renderer->setStencilEnable(value != FALSE); in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3334 renderer->setStencilEnable(value != FALSE); in SetRenderState()