Searched refs:setStencilZFailOperation (Results 1 – 10 of 10) sorted by relevance
228 void setStencilZFailOperation(VkStencilOp stencilZFailOperation);
421 void PixelProcessor::setStencilZFailOperation(VkStencilOp stencilZFailOperation) in setStencilZFailOperation() function in sw::PixelProcessor
2660 renderer->setStencilZFailOperation(sw::OPERATION_KEEP); in SetRenderState()2663 renderer->setStencilZFailOperation(sw::OPERATION_ZERO); in SetRenderState()2666 renderer->setStencilZFailOperation(sw::OPERATION_REPLACE); in SetRenderState()2669 renderer->setStencilZFailOperation(sw::OPERATION_INCRSAT); in SetRenderState()2672 renderer->setStencilZFailOperation(sw::OPERATION_DECRSAT); in SetRenderState()2675 renderer->setStencilZFailOperation(sw::OPERATION_INVERT); in SetRenderState()2678 renderer->setStencilZFailOperation(sw::OPERATION_INCR); in SetRenderState()2681 renderer->setStencilZFailOperation(sw::OPERATION_DECR); in SetRenderState()
266 void setStencilZFailOperation(StencilOperation stencilZFailOperation);
644 void PixelProcessor::setStencilZFailOperation(StencilOperation stencilZFailOperation) in setStencilZFailOperation() function in sw::PixelProcessor
65 setStencilZFailOperation(OPERATION_KEEP); in Device()
1851 device->setStencilZFailOperation(es2sw::ConvertStencilOp(mState.stencilPassDepthFail)); in applyState()
3371 renderer->setStencilZFailOperation(sw::OPERATION_KEEP); in SetRenderState()3374 renderer->setStencilZFailOperation(sw::OPERATION_ZERO); in SetRenderState()3377 renderer->setStencilZFailOperation(sw::OPERATION_REPLACE); in SetRenderState()3380 renderer->setStencilZFailOperation(sw::OPERATION_INCRSAT); in SetRenderState()3383 renderer->setStencilZFailOperation(sw::OPERATION_DECRSAT); in SetRenderState()3386 renderer->setStencilZFailOperation(sw::OPERATION_INVERT); in SetRenderState()3389 renderer->setStencilZFailOperation(sw::OPERATION_INCR); in SetRenderState()3392 renderer->setStencilZFailOperation(sw::OPERATION_DECR); in SetRenderState()
68 setStencilZFailOperation(OPERATION_KEEP); in Device()
2863 device->setStencilZFailOperation(es2sw::ConvertStencilOp(mState.stencilPassDepthFail)); in applyState()2895 device->setStencilZFailOperation(es2sw::ConvertStencilOp(mState.stencilBackPassDepthFail)); in applyState()