Searched refs:setSyncRequired (Results 1 – 9 of 9) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | Sampler.hpp | 196 void setSyncRequired(bool isSincRequired);
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D | VertexProcessor.hpp | 271 void setSyncRequired(unsigned int sampler, bool isSincRequired);
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D | PixelProcessor.hpp | 246 void setSyncRequired(unsigned int sampler, bool isSincRequired);
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D | Renderer.hpp | 316 void setSyncRequired(SamplerType type, int sampler, bool syncRequired);
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D | VertexProcessor.cpp | 695 void VertexProcessor::setSyncRequired(unsigned int sampler, bool isSincRequired) in setSyncRequired() function in sw::VertexProcessor 699 context->sampler[sampler].setSyncRequired(isSincRequired); in setSyncRequired()
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D | Sampler.cpp | 404 void Sampler::setSyncRequired(bool isSyncRequired) in setSyncRequired() function in sw::Sampler
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D | PixelProcessor.cpp | 540 void PixelProcessor::setSyncRequired(unsigned int sampler, bool isSincRequired) in setSyncRequired() function in sw::PixelProcessor 544 context->sampler[sampler].setSyncRequired(isSincRequired); in setSyncRequired()
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D | Renderer.cpp | 2508 void Renderer::setSyncRequired(SamplerType type, int sampler, bool syncRequired) in setSyncRequired() function in sw::Renderer 2512 PixelProcessor::setSyncRequired(sampler, syncRequired); in setSyncRequired() 2516 VertexProcessor::setSyncRequired(sampler, syncRequired); in setSyncRequired()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 3152 device->setSyncRequired(samplerType, samplerIndex, texture->requiresSync()); in applyTextures()
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