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Searched refs:setSyncRequired (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.hpp196 void setSyncRequired(bool isSincRequired);
DVertexProcessor.hpp271 void setSyncRequired(unsigned int sampler, bool isSincRequired);
DPixelProcessor.hpp246 void setSyncRequired(unsigned int sampler, bool isSincRequired);
DRenderer.hpp316 void setSyncRequired(SamplerType type, int sampler, bool syncRequired);
DVertexProcessor.cpp695 void VertexProcessor::setSyncRequired(unsigned int sampler, bool isSincRequired) in setSyncRequired() function in sw::VertexProcessor
699 context->sampler[sampler].setSyncRequired(isSincRequired); in setSyncRequired()
DSampler.cpp404 void Sampler::setSyncRequired(bool isSyncRequired) in setSyncRequired() function in sw::Sampler
DPixelProcessor.cpp540 void PixelProcessor::setSyncRequired(unsigned int sampler, bool isSincRequired) in setSyncRequired() function in sw::PixelProcessor
544 context->sampler[sampler].setSyncRequired(isSincRequired); in setSyncRequired()
DRenderer.cpp2508 void Renderer::setSyncRequired(SamplerType type, int sampler, bool syncRequired) in setSyncRequired() function in sw::Renderer
2512 PixelProcessor::setSyncRequired(sampler, syncRequired); in setSyncRequired()
2516 VertexProcessor::setSyncRequired(sampler, syncRequired); in setSyncRequired()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3152 device->setSyncRequired(samplerType, samplerIndex, texture->requiresSync()); in applyTextures()