Searched refs:setTex2DArrayBinding (Results 1 – 2 of 2) sorted by relevance
804 void setTex2DArrayBinding (int unit, rc::Texture2DArray* tex2DArray);
547 void ReferenceContext::setTex2DArrayBinding (int unitNdx, Texture2DArray* texture) in setTex2DArrayBinding() function in sglr::ReferenceContext614 case GL_TEXTURE_2D_ARRAY: setTex2DArrayBinding (unitNdx, DE_NULL); break; in bindTexture()665 …case GL_TEXTURE_2D_ARRAY: setTex2DArrayBinding (unitNdx, static_cast<Texture2DArray*> (texObj));… in bindTexture()700 …else if (m_textureUnits[unitNdx].tex2DArrayBinding == texture) setTex2DArrayBinding (unitNdx, DE_… in deleteTexture()