/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.hpp | 92 void setTexScaleBias (int samplerNdx, const tcu::Vec4& scale, const tcu::Vec4& bias); 122 void setTexScaleBias (const tcu::Vec4& scale, const tcu::Vec4& bias); 144 void setTexScaleBias (const tcu::Vec4& scale, const tcu::Vec4& bias); 166 void setTexScaleBias (const tcu::Vec4& scale, const tcu::Vec4& bias);
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D | es3fFboColorbufferTests.cpp | 239 multiTexShader.setTexScaleBias(0, fmtInfo0.lookupScale * 0.5f, fmtInfo0.lookupBias * 0.5f); in render() 240 multiTexShader.setTexScaleBias(1, fmtInfo1.lookupScale * 0.5f, fmtInfo1.lookupBias * 0.5f); in render() 372 cubeTexShader.setTexScaleBias(fmtInfo.lookupScale, fmtInfo.lookupBias); in render() 501 arrayTexShader.setTexScaleBias(fmtInfo.lookupScale, fmtInfo.lookupBias); in render() 627 tdTexShader.setTexScaleBias(fmtInfo.lookupScale, fmtInfo.lookupBias); in render()
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D | es3fFboTestUtil.cpp | 329 void Texture2DShader::setTexScaleBias (int inputNdx, const Vec4& scale, const Vec4& bias) in setTexScaleBias() function in deqp::gles3::Functional::FboTestUtil::Texture2DShader 494 void TextureCubeShader::setTexScaleBias (const Vec4& scale, const Vec4& bias) in setTexScaleBias() function in deqp::gles3::Functional::FboTestUtil::TextureCubeShader 605 void Texture2DArrayShader::setTexScaleBias (const Vec4& scale, const Vec4& bias) in setTexScaleBias() function in deqp::gles3::Functional::FboTestUtil::Texture2DArrayShader 713 void Texture3DShader::setTexScaleBias (const Vec4& scale, const Vec4& bias) in setTexScaleBias() function in deqp::gles3::Functional::FboTestUtil::Texture3DShader
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D | es3fFboRenderTest.cpp | 550 texFromFboShader.setTexScaleBias(0, fboRangeInfo.lookupScale, fboRangeInfo.lookupBias); in render() 1137 texFromFboShader.setTexScaleBias(0, fboRangeInfo.lookupScale, fboRangeInfo.lookupBias); in render() 1297 texFromFboShader.setTexScaleBias(0, fboRangeInfo.lookupScale, fboRangeInfo.lookupBias); in render()
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D | es3fFboInvalidateTests.cpp | 643 texShader.setTexScaleBias(0, colorFmtInfo.lookupScale, colorFmtInfo.lookupBias); in render() 1015 texShader.setTexScaleBias(0, colorFmtInfo.lookupScale, colorFmtInfo.lookupBias); in render()
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D | es3fTextureSpecificationTests.cpp | 285 shader.setTexScaleBias(0, m_texFormatInfo.lookupScale, m_texFormatInfo.lookupBias); in verifyTexture() 368 shader.setTexScaleBias(m_texFormatInfo.lookupScale, m_texFormatInfo.lookupBias); in verifyTexture() 469 shader.setTexScaleBias(m_texFormatInfo.lookupScale, m_texFormatInfo.lookupBias); in verifyTexture() 569 shader.setTexScaleBias(m_texFormatInfo.lookupScale, m_texFormatInfo.lookupBias); in verifyTexture()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.hpp | 62 void setTexScaleBias (int samplerNdx, const tcu::Vec4& scale, const tcu::Vec4& bias); 93 void setTexScaleBias (const tcu::Vec4& scale, const tcu::Vec4& bias);
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D | es31fFboTestUtil.cpp | 172 void Texture2DShader::setTexScaleBias (int inputNdx, const Vec4& scale, const Vec4& bias) in setTexScaleBias() function in deqp::gles31::Functional::FboTestUtil::Texture2DShader 353 void TextureCubeArrayShader::setTexScaleBias (const Vec4& scale, const Vec4& bias) in setTexScaleBias() function in deqp::gles31::Functional::FboTestUtil::TextureCubeArrayShader
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D | es31fFboColorbufferTests.cpp | 148 arrayTexShader.setTexScaleBias(fmtInfo.lookupScale, fmtInfo.lookupBias); in render()
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D | es31fTextureSpecificationTests.cpp | 250 shader.setTexScaleBias(m_texFormatInfo.lookupScale, m_texFormatInfo.lookupBias); in verifyTexture()
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