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Searched refs:setTextureMatrix (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp1797 renderer->setTextureMatrix(0, C * M); in MultiplyTransform()
1800 renderer->setTextureMatrix(1, C * M); in MultiplyTransform()
1803 renderer->setTextureMatrix(2, C * M); in MultiplyTransform()
1806 renderer->setTextureMatrix(3, C * M); in MultiplyTransform()
1809 renderer->setTextureMatrix(4, C * M); in MultiplyTransform()
1812 renderer->setTextureMatrix(5, C * M); in MultiplyTransform()
1815 renderer->setTextureMatrix(6, C * M); in MultiplyTransform()
1818 renderer->setTextureMatrix(7, C * M); in MultiplyTransform()
3862 renderer->setTextureMatrix(0, M); in SetTransform()
3865 renderer->setTextureMatrix(1, M); in SetTransform()
[all …]
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp2251 renderer->setTextureMatrix(0, C * M); in MultiplyTransform()
2254 renderer->setTextureMatrix(1, C * M); in MultiplyTransform()
2257 renderer->setTextureMatrix(2, C * M); in MultiplyTransform()
2260 renderer->setTextureMatrix(3, C * M); in MultiplyTransform()
2263 renderer->setTextureMatrix(4, C * M); in MultiplyTransform()
2266 renderer->setTextureMatrix(5, C * M); in MultiplyTransform()
2269 renderer->setTextureMatrix(6, C * M); in MultiplyTransform()
2272 renderer->setTextureMatrix(7, C * M); in MultiplyTransform()
5100 renderer->setTextureMatrix(0, M); in SetTransform()
5103 renderer->setTextureMatrix(1, M); in SetTransform()
[all …]
/external/swiftshader/src/Renderer/
DVertexProcessor.hpp248 void setTextureMatrix(int stage, const Matrix &T);
DVertexProcessor.cpp498 void VertexProcessor::setTextureMatrix(int stage, const Matrix &T) in setTextureMatrix() function in sw::VertexProcessor
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp2000 device->setTextureMatrix(0, textureStack0.current()); in applyState()
2001 device->setTextureMatrix(1, textureStack1.current()); in applyState()