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Searched refs:setTextures (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp673 bool setTextures = !(dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures); in prepareDrawState() local
674 if (setTextures) { in prepareDrawState()
/external/skqp/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp679 bool setTextures = !(dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures); in prepareDrawState() local
680 if (setTextures) { in prepareDrawState()
/external/deqp/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.hpp469 void setTextures(const glw::Functions& gl, glw::GLuint id_destination, glw::GLuint id_source);
DglcRobustBufferAccessBehaviorTests.cpp2464 setTextures(gl, destination_texture.m_id, source_texture.m_id); in iterate()
2482 setTextures(gl, destination_texture.m_id, source_texture.m_id); in iterate()
2507 setTextures(gl, destination_texture.m_id, source_texture.m_id); in iterate()
2646 void ImageLoadStoreTest::setTextures(const Functions& gl, glw::GLuint id_destination, glw::GLuint i… in setTextures() function in glcts::RobustBufferAccessBehavior::ImageLoadStoreTest