Searched refs:setUniformValues (Results 1 – 1 of 1) sorted by relevance
6310 bool setUniformValues(GLint source_2D_texture_uniform_location, GLenum source_2D_texture_unit,7030 if (!setUniformValues(objects_ptr->src_2D_texture_uniform_location, src_2D_texture_attachment, in execute()7258 bool RequiredCase::setUniformValues(GLint source_2D_texture_uniform_location, GLenum source_2D_text… in setUniformValues() function in es3cts::RequiredCase